Extreme usability examples

I’ve been thinking about what I could be called the drive towards “extreme usability”. Examples follow. Writing iA Writer   UI Mockups Balsamiq   Sketchupping Google SketchUp   Blogging Tumblr   War board games Memoir ‘44   Sims like games Zynga   Yes, aware that not in all circumstances it is an improvement. More? Tweet … Continue reading

A first study on game monetization via virtual items

I’ve published a first study on game monetization via virtual items on Gamamoto here: http://gamamoto.com/2012/01/17/game-monetization-lenses/